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Senior C++ developer/Team leader (Simulation-Visualization) {nabídka práce}

CZ - Prague
SW Engineering & Development

Popis pracovní pozice

  • Design and implementation of the architecture for company product

  • ●  Technical leadership of the team of 5 members

  • ●  Organization, planning, and evaluation of the product development.

  • ●  Releasing new commercial versions, daily builds, test versions

  • ●  Coordination with other development teams, QA, Support, etc.

  • ●  Last but not least, coding itself :)


  • Experience in leading a team, good communication skills.

  • ●  Knowledge of IT methodologies (agile, kanban).

  • ●  Good C++ skills, fluency in modern C++.

  • ●  Proficiency in English.

  • ●  Interest and open-minded attitude to the new technologies


  • Cutting edge C++ standard (C++20) with (usually) latest MSVC and Clang.

  • ●  Visual Studio, XCode, CLion. We give our developers a free hand in choosing their tools

    but the development itself is done primarily on Windows.

  • ●  Common practice of development and QA - code reviews, unit tests, automated

    rendering tests.

  • ●  Host applications SDKs, Qt (only for GUI) and other multi-platform frameworks.

  • ●  High-performance libraries such as Intel Embree and Open Image Denoise. We also

    occasionally cooperate with Intel on the development of these libraries.

  • ●  Automation/workflow tools such as git, CMake, and Python.

  • ●  In-house tools we developed to fix weak points of the C++ ecosystem.


Co nabízíme…

  • Possibility to work on software that users love and that has global-scale impact (product

    visualization, AAA movies, TV ads, architecture, ...) and an association with the

    award-winning renderer, V-Ray.

  • ●  Working with a single highly maintained codebase instead of an endless row of

    single-use projects.

  • ●  Challenging tasks from research to application programming, including performance and

    memory optimizations.

  • ●  No third-party dictated requirements, software architecture, and deadlines.

  • ●  A team small enough to offer individual members space for creativity.

  • ●  Quick product feedback from our enthusiastic user community.

  • ●  Learning from experienced developers and researchers (e.g. Pixar).

  • ●  Growth within the company, internal seminars and conferences. Possibility to move from

    one team to another one.

  • ●  Participating on technology transfer, suggesting ideas and providing feedback during

    integrations with the parent company Chaos.

  • ●  A bi-annual bonus based on work performance.

Mám zájem!

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